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Warzone and MW4 November 7 Patch: Quieter Teammate Footsteps, XP Fix, Elite Perk and Gunship Bugs Squashed

By EarlyLoot Staff · · 2 min read
Warzone and MW4 November 7 Patch: Quieter Teammate Footsteps, XP Fix, Elite Perk and Gunship Bugs Squashed

Season 1's third straight fix day just landed. On Saturday, November 7, Raven Software added a new entry to the official Warzone Season 1 patch notes that lowers the volume of teammate footsteps, adjusts XP across all modes and fixes the bug that blocked a second Elite Perk purchase. The same day, Infinity Ward posted a matching round of MW4 Season 1 patch notes for Multiplayer and DMZ.

If you missed the launch itself, our Warzone Season 1 Is Live digest covers Hajin, Zodiac and the full launch notes.

Warzone: the changes you'll actually notice

The headline change is audio. Raven says it "lowered the volume of teammate footsteps so enemy movement is easier to hear during combat," per the Warzone notes. With Tactical Sprint back as default movement, squads make a lot more noise, so this should help you pick out the footsteps that matter.

The rest of the Warzone list:

  • XP: gains were "adjusted across all modes to match intended values." Raven didn't say whether that means up or down.
  • Elite Perks: you can now buy a second Elite Perk after already owning one.
  • Grinding for Royalty: the event no longer shows the Daily Challenge timer by mistake, and Personal Bests for E/D, Damage, Contracts and Win Streaks now update properly.
  • Drone Intercept: the crate icon no longer appears on the map when there's no crate.
  • Loadout Drop: the stray "LOADOUT DROP" text above the crate is gone.
  • Hajin: map collision was fixed in areas where players could clip through geometry.

MW4 Multiplayer fixes

Infinity Ward's November 7 notes fix an issue where players could be kicked out of the Gunship killstreak when their Operator was eliminated. Battle Pass progress on a tier now rolls over to the next tier when you use a token, and players should no longer get stuck on the scoreboard after Hardcore matches.

Map voting also now supports playlists with three map and mode combinations, like the SHRANSIT playlist. On Lithium, Field Upgrade equipment no longer disappears on certain surfaces.

DMZ and X01

For DMZ, the patch notes list stability improvements in X01 and a fix for player kills in X01 raising your Bounty Level "more than intended." Other fixes:

  • The Operation Fallen Ember story mission no longer soft-locks if you destroy the boat too early.
  • Paid Light Helo infils are no longer shot down by SAM Sites at Chang-san Military Base right after spawning.
  • The Captain and Colossus can no longer eliminate players in Last Stand who could still be revived.
  • Wheelson Commander turrets stop rotating once disabled by DDoS or the Shock Stick.

Still on the free trial? Our DMZ Free Trial guide explains what's included through November 11.

Still broken

Infinity Ward's known issues list still includes Platinum camo challenges not tracking for the Cronen Osprey and CSG-35, the Warfighter skins being temporarily disabled, and a crash at launch on Steam. Insider Gaming's tracker also flags a DMZ bug where the transition from Hajin into X01 can fail and wipe your Operator, Loadout and Backpack.

What's next

More hotfixes are likely as Season 1 settles. According to the known issues list, a Firing Range fix and other range improvements are scheduled for November 10.

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